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Horizons Rebirth

Rope Escape Technique

Revision as of 18:43, 31 January 2023 by Rafamixer (talk | contribs) (Created page with " =Rope Escape Technique= ''A tenet of Shinobi is that they must escape any situation, no matter how difficult things may seem. When the user is bound, they do what they can to escape, such as by finding a way to untie the knot or dislocating their joints in order to get free of the bindings. Although this is the most basic of the escape-based Jutsu, it is still fairly complicated to perform.'' '''Requirements:''' None '''Rank:''' E '''Nature:''' N/A '''Classificat...")
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Rope Escape Technique

A tenet of Shinobi is that they must escape any situation, no matter how difficult things may seem. When the user is bound, they do what they can to escape, such as by finding a way to untie the knot or dislocating their joints in order to get free of the bindings. Although this is the most basic of the escape-based Jutsu, it is still fairly complicated to perform.

Requirements: None
Rank: E
Nature: N/A
Classification: Ninjutsu
Class Type: Utility
Range: Self
Benefits: Reduces the CR to 0 if the user is bound by a rope
Drawbacks: If who makes this knot is a Jōnin, ANBU, Rogue, and/or Kage, then it doesn't work
Hand-seals: No