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{{DISPLAYTITLE:Body Replacement Technique}} | {{DISPLAYTITLE:Body Replacement Technique}} | ||
= | {{Jutsu | ||
|Requirements= No Requirements | |||
|Image=Body Replacement.jpg | |||
|Slide= | |||
|Caption=A tree log being used as a replacement for a Shinobi. | |||
|Class Type= Utility Buff | |||
|Classification=Ninjutsu | |||
|Rank=E | |||
|Nature=N/A | |||
|Range=Self | |||
|Hand-seals=Yes | |||
|Benefits=Dodges the next attack that targets the user, moving them up to 10m away from the previous position | |||
|Drawbacks=N/A | |||
|Parent Technique(s)=[[Body Flicker Technique]] | |||
|Derived Technique(s)=N/A | |||
}} | |||
<i>The instant before they are to be struck by an attack, the user replaces themselves with a block of wood or something similar.</i> | |||
=== Preparation === | === Preparation === | ||
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* You must clearly state that that is what you are preparing. If you attempt to just throw one out without preparation, we can, and will have a staff member evaluate your use of it. | * You must clearly state that that is what you are preparing. If you attempt to just throw one out without preparation, we can, and will have a staff member evaluate your use of it. | ||
=== | === Activation === | ||
* The substitution will be activated on any turn after it has been prepared when you would be hit by a damaging attack. <i>(This means the attack would have to be able to damage you)<i> | |||
* You can’t choose to stop it from activating. | * You can’t choose to stop it from activating. | ||
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* After using your substitution, if you are still within the range of the attacks performed after the one that triggered it, you are still susceptible to being hit by them, so defend accordingly and take into account the range of this technique. | * After using your substitution, if you are still within the range of the attacks performed after the one that triggered it, you are still susceptible to being hit by them, so defend accordingly and take into account the range of this technique. | ||
=== Restrictions === | |||
* Cannot Dodge out of Genjutsu. | |||
* Cannot BOD clash attacks while the substitution is active. | |||
* While you are able to prepare a substitution several turns ahead of activating it, keeping it prepared requires the use of an Utility Concentration Slot as explained in the Jutsu section of the system rules. | |||
* While this technique can dodge AOE attacks, if the AOE range is large enough that the substitution will not get the user out of it, the attack will still land and will have to be clashed through normal means, after the substitution happens. | |||
[[Category:Jutsu]] | [[Category:Jutsu]] | ||
{{DEFAULTSORT:Body Replacement Technique}} | {{DEFAULTSORT:Body Replacement Technique}} |
Latest revision as of 15:08, 21 August 2023
The instant before they are to be struck by an attack, the user replaces themselves with a block of wood or something similar.
Preparation
- You must prepare the substitution as an Action at least one turn prior to activating it.
- You must clearly state that that is what you are preparing. If you attempt to just throw one out without preparation, we can, and will have a staff member evaluate your use of it.
Activation
- The substitution will be activated on any turn after it has been prepared when you would be hit by a damaging attack. (This means the attack would have to be able to damage you)
- You can’t choose to stop it from activating.
- Activating the Substitution takes a Reaction.
- You must also be aware of the attack coming towards you. Unless you're expecting to be attacked from behind, or just have a Byakugan active, you can't substitute out of the way of a surprise attack or something else you wouldn't be aware of.
- After using your substitution, if you are still within the range of the attacks performed after the one that triggered it, you are still susceptible to being hit by them, so defend accordingly and take into account the range of this technique.
Restrictions
- Cannot Dodge out of Genjutsu.
- Cannot BOD clash attacks while the substitution is active.
- While you are able to prepare a substitution several turns ahead of activating it, keeping it prepared requires the use of an Utility Concentration Slot as explained in the Jutsu section of the system rules.
- While this technique can dodge AOE attacks, if the AOE range is large enough that the substitution will not get the user out of it, the attack will still land and will have to be clashed through normal means, after the substitution happens.