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Horizons Rebirth

Rope Escape Technique: Difference between revisions

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{{Jutsu
{{Jutsu
|Requirements= No Requirements
|Requirements=No Requirements
|Image=Darkedge.png
|Image=Darkedge.png
|Slide=Darkedge2.png
|Slide=Darkedge2.png
|Caption=Trapped Genin freeing himself in no time.
|Caption=Trapped Genin freeing himself in no time.
|Class Type= Utility Buff
|Class Type=Utility Buff
|Classification=Ninjutsu
|Classification=Ninjutsu
|Rank=E
|Rank=E
Line 10: Line 10:
|Range=Self
|Range=Self
|Hand-seals=No
|Hand-seals=No
|Benefits=Reduces the BOD CR to 0 if the user is bound by a rope
|Benefits=By spending 1 Action, reduces the BOD CR to 0 if the user is bound by a regular rope
|Drawbacks=If who makes this knot is a Jōnin, ANBU, Rogue, and/or Kage, then it doesn't work
|Drawbacks=If who makes this knot is at least 1 letter Rank above and has the title of Jōnin, ANBU, Rogue, or Kage, then it doesn't work
|Parent Technique(s)=N/A
|Parent Technique(s)=N/A
|Derived Technique(s)=N/A


}}
}}
''A tenet of Shinobi is that they must escape any situation, no matter how difficult things may seem. When the user is bound, they do what they can to escape, such as by finding a way to untie the knot or dislocating their joints in order to get free of the bindings. Although this is the most basic of the escape-based Jutsu, it is still fairly complicated to perform.''
''A tenet of Shinobi is that they must escape any situation, no matter how difficult things may seem. When the user is bound, they do what they can to escape, such as by finding a way to untie the knot or dislocating their joints in order to get free of the bindings. Although this is the most basic of the escape-based Jutsu, it is still fairly complicated to perform.''
[[Category:Jutsu]]
[[Category:Jutsu]]

Latest revision as of 15:24, 21 August 2023

A tenet of Shinobi is that they must escape any situation, no matter how difficult things may seem. When the user is bound, they do what they can to escape, such as by finding a way to untie the knot or dislocating their joints in order to get free of the bindings. Although this is the most basic of the escape-based Jutsu, it is still fairly complicated to perform.