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Horizons Rebirth
Revision as of 17:01, 29 September 2024 by Rafamixer (talk | contribs) (Created page with " ==Scene-Based Requirements== In the Horizons Rebirth system, training is essential for character growth. To better encourage interactive and immersive roleplaying, the training system has been updated from paragraph-based to scene-based requirements. ===''General Scene Training Rules''=== *A '''scene''' is defined as a collaborative interaction between two or more characters, with each participant contributing at least '''three posts''' per scene. Each post must consist...")
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Scene-Based Requirements

In the Horizons Rebirth system, training is essential for character growth. To better encourage interactive and immersive roleplaying, the training system has been updated from paragraph-based to scene-based requirements.

General Scene Training Rules

  • A scene is defined as a collaborative interaction between two or more characters, with each participant contributing at least three posts per scene. Each post must consist of at least 600 characters (letters, spaces, and punctuation included), reflecting the length of a typical full paragraph.
  • Solo scenes (where a character trains or engages in a scene alone) require double the post count. For solo training, a minimum of six posts, each consisting of at least 600 characters, is required.
  • Training Limits: Only one scene per day may count toward the training of any particular technique, skill or attribute. This limitation ensures consistent and gradual progression rather than rapid advancement. In any single area.

Technique Training

To train a specific technique, characters must participate in scenes that actively focus on the use or practice of the technique. Training is cumulative, and the number of scenes required depends on the technique's rank:

  • D-Rank Techniques: Require 1 scene to complete training.
  • C-Rank Techniques: Require 2 scenes to complete training.
  • B-Rank Techniques: Require 3 scenes to complete training.
  • A-Rank Techniques: Require 4 scenes to complete training.
  • S-Rank Techniques: Require 5 scenes to complete training.
  • Capstone Techniques: Require double the scenes (e.g. 10 scenes for an S-Rank Capstone technique).

Each scene must directly involve the use, study, or practice of the technique being trained. For example, a character might engage in combat where they repeatedly attempt to refine the technique or undergo specialised training with a mentor.

Attribute Training

Attributes do not require direct, technique-specific training. Instead, attributes are trained over time through a variety of roleplay scenes as a secondary benefit of those other activities. To increase any attributes, a character must have completed at least seven scenes over the course of a week. These scenes can involve missions, sparring, jutsu training, or other in-character activities, but they must relate to the attribute being trained.

This training applies to any free Attribute Points (AP) gained through ranking up or any potential special rewards. Characters cannot apply their attribute increases without completing the required scenes. But by partaking in scenes that make sense to increase their attributes, all available points can be trained at the same time.

If a character wishes to train multiple attributes during the same period, each scene must clearly demonstrate the use or development of each different attribute. For example, if a character is working on both Body (BOD) and Speed (SPD), a single scene must include activities that involve both physical exertion (for BOD) and agility or reflex-based actions (for SPD). Alternatively, the character can do one scene per day per attribute being trained if a single scene does not make sense for training multiple things.

Example training activities;

  • Body (BOD): Scenes must involve physical exertion, such as combat, strength training, or endurance activities. A week of playing chess, for example, would not qualify unless it was part of a physically strenuous activity like chess boxing.
  • Speed (SPD): Scenes must involve activities that challenge speed, agility or reflexes, such as dodging, sprinting, or evading attacks.
  • Mind (MND): Scenes must involve mental or strategic challenges, such as planning missions, solving puzzles, or the use or training of Genjutsu, medical or sensory abilities.
  • Power (POW): Scenes must focus on improving Ninjutsu, barriers, or other chakra-intensive techniques.

Note

The above are just examples, they are not exhaustive or all inclusive. If you think something fits, but aren’t 100% sure, just ask a member of Staff for confirmation.

Example of Scene-Based Training

Training a D-Rank Jutsu:

  • Character A participates in a sparring session where they repeatedly attempt to use a new D-Rank technique. Over the course of three posts (each at least 600 characters long), Character A focuses on refining the chakra control needed to maintain the technique's strength and accuracy. Then, after one completed scene, they have fulfilled the requirement to learn their D-Rank jutsu and it can be added to their list of known jutsu and used normally in scenes without issue.

Training Body (BOD):

  • Character B has just reached C-Rank, and wishes to invest all their Free Rank Up Attribute Points (AP) into BOD. Over the course of a week, Character B completes seven scenes involving various missions, training, and combat situations. These scenes include running long distances, taking heavy blows, and enduring extreme conditions. At the end of the week-long training, Character B will have gained all those available AP in BOD.

Writing example of 600 Characters

Naruto stood in the clearing, his brow furrowed in concentration as he focused on the spinning chakra in his hand. The Rasengan, a jutsu passed down by his father, was proving to be an incredible challenge. His shadow clones surrounding him, each mirroring his every move, practising tirelessly. Sweat dripped down his face, but he refused to stop. He could feel the swirling energy pulsing, unstable but powerful. "I’m almost there," he muttered, determination flaring in his eyes. One more push, and he’d finally master the Rasengan, his father’s legacy becoming his own, a true mark of his growth.