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Horizons Rebirth
Revision as of 17:13, 29 September 2024 by Rafamixer (talk | contribs)

Beyond just lineage and attributes built up from training, every character has some more unique traits. Some people are naturally gifted athletes, others are fortunate to have a greater level of intelligence, and some might have weaker aspects. This chapter will cover a system to help you really make your character more unique.

When making a character you will have in total 10 Trait Points (TP) to spend on the traits described below, with each one changing some aspect of your character. Additionally, you can choose to take flaws, each flaw will give a listed number of TP in exchange for a drawback.

Notes

At most you can only gain 20 points from flaws, you can take additional flaws if you wish, but you will not gain any points beyond 20 from them. This means you can up to a maximum of 30 Trait Points.

Unless noted otherwise you can only take each of these Traits and Flaws once.

For characters starting at a higher rank due to a previous Character's death or some other reason you can only count your Level 1 Attribute Points towards the requirements of any traits.

Traits

Traits are separated into tiers based on their cost. Unless noted otherwise, each of these options can only be taken once.

1 Point Traits

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