(Created page with "{{Jutsu |Requirements=15 MND, 12 Genjutsu |Image= |Slide= |Caption= |Class Type=Debuff |Classification=Genjutsu |Rank=S |Nature=Yin Release |Range=10m |Hand-seals=Yes |Benefits=N/A |Drawbacks=You cannot use the more powerful version that uses barriers. |Parent Technique(s)=N/A }} ''A powerful genjutsu that targets the mind and causes the target to believe that anyone is a foe. While under the effects of the genjutsu, anyone affected will attack those who they believe...") |
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|Rank=S | |Rank=S | ||
|Nature=Yin Release | |Nature=Yin Release | ||
|Range=10m | |Range=10m (Single-Target) | ||
|Hand-seals=Yes | |Hand-seals=Yes | ||
|Benefits=N/A | |Benefits=N/A | ||
|Drawbacks=You cannot use the more powerful version that uses barriers. | |Drawbacks=You cannot use the more powerful version that uses barriers. | ||
|Parent Technique(s)=N/A | |Parent Technique(s)=N/A | ||
|Derived Technique(s)=N/A | |||
}} | }} | ||
''A powerful genjutsu that targets the mind and causes the target to believe that anyone is a foe. While under the effects of the genjutsu, anyone affected will attack those who they believe to be enemies, even their closest friends. They will act completely coherent, however, almost as if it is of their own volition, but they will not listen to reason. Once defeated, they return to normal with no memory of the events.'' | ''A powerful genjutsu that targets the mind and causes the target to believe that anyone is a foe. While under the effects of the genjutsu, anyone affected will attack those who they believe to be enemies, even their closest friends. They will act completely coherent, however, almost as if it is of their own volition, but they will not listen to reason. Once defeated, they return to normal with no memory of the events.'' | ||
[[Category:Jutsu]] |
Latest revision as of 14:51, 3 March 2023
A powerful genjutsu that targets the mind and causes the target to believe that anyone is a foe. While under the effects of the genjutsu, anyone affected will attack those who they believe to be enemies, even their closest friends. They will act completely coherent, however, almost as if it is of their own volition, but they will not listen to reason. Once defeated, they return to normal with no memory of the events.